Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
83
of 100
last 60season100 games
What to work on
60 gamesDamageStart here
Damage / min
647 vs 862 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.15 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
388 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Time spent dead
7% vs 10%
97 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 68% of games, the other half 36%.
Deaths / min
0.14 vs 0.21
90 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 71% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 86 of 100, built on 7% time spent dead and 0.14 deaths a minute. Damage trails at 21, with 18% team damage share.
Among mid laners
Master+ mid laners with above-median damage a minute win 63% of games; below it, 41%.
This season, in your wins 682, in your losses 626 · 49W 51L
Master+ mid laners with above-median kills a minute win 67% of games; below it, 37%.
This season, in your wins 0.17, in your losses 0.13 · 49W 51L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 411, in your losses 366 · 49W 51L