Playstyle
26 games
Playstyle radar
26 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
43
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
53
of 100
Utility
Healing and shielding for the duo
65
of 100
Control
Crowd control uptime and immobilizations
18
of 100
Mechanics
Skillshots landed and dodged
36
of 100
What to work on
26 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.4 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
12.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 65 of 100, built on 136 ally heal + shield a minute and 136 heals + shields a minute. Control trails at 18, with 12.4 immobilizations a game.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.2, in your losses 1.6 · 12W 14L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 14.0, in your losses 11.1 · 12W 14L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.2, in your losses 1.1 · 12W 14L