Playstyle radar
15 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
14
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
15 gamesDamageStart here
Damage / min
654 vs 807 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
365 vs 412 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Farming
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 52 of 100, built on 11% time spent dead and 0.22 deaths a minute. Damage trails at 12, with 15% team damage share.
Among top laners
Emerald top laners with above-median damage a minute win 58% of games; below it, 40%.
Emerald top laners with above-median gold a minute win 67% of games; below it, 31%.
Emerald top laners with above-median CS a minute win 56% of games; below it, 42%.