Playstyle radar
14 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
45
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Frontline
Damage soaked and mitigated for the team
36
of 100
Utility
Healing, shielding and lockdown for allies
52
of 100
Mechanics
Skillshots landed and dodged, casting tempo
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
14 gamesAggressionStart here
Multikills / game
1.21 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Not a priority
Strengths
Ability casts / min
12.3 vs 9.6
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, mechanics leads at 65 of 100, built on 12.3 ability casts a minute and 4.2 skillshots dodged a minute. Frontline trails at 36, with 18% damage taken share.
Among ARAM players
ARAM players with above-median multikills a game win 55% of games; below it, 46%.