Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald junglers, blended with players on the same champions.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 78 of 100, built on 4.9 control wards a game and 7.5 wards cleared a game. Survivability trails at 30, with 14% time spent dead.
Among junglers
What to work on
11 gamesSurvivabilityStart here
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
Survivability
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Objectives
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
Epic monsters / game
2.5 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
Strengths
Vision score / min
1.00 vs 0.94
74 of 100 against junglers, and it matters: the better half of Emerald junglers wins 54% of games, the other half 44%.
Control wards / game
4.5 vs 1.5
86 of 100 against junglers. Keep it; it is part of how the games get won.
42
of 100
Vision
Vision score, control wards and ward clears
76
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100