Playstyle radar
29 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
79
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
81
of 100
What to work on
29 gamesObjectivesStart here
Objective damage / min
805 vs 930 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
2.5 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Deaths / min
0.14 vs 0.20
89 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
CS / min
7.8 vs 6.9
86 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Turret plates / game
6.3 vs 4.2
85 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 81 of 100, built on 0.14 deaths a minute and 8% time spent dead. Objectives trails at 44, with 709 objective damage a minute.
Among junglers
Diamond junglers with above-median objective damage a minute win 77% of games; below it, 18%.
In your wins 973, in your losses 426 · 15W 14L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
In your wins 3.5, in your losses 1.1 · 15W 14L