Playstyle
30 games
Playstyle radar
30 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
46
of 100
Damage
Damage per minute and share of the duo's damage
49
of 100
Frontline
Damage soaked and mitigated for the duo
33
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
34
of 100
Mechanics
Skillshots landed and dodged
54
of 100
What to work on
30 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1902 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
17.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
29 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 54 of 100, built on 3.8 skillshots dodged a minute and 0.8 skillshots hit a minute. Frontline trails at 33, with 1902 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2073, in your losses 1707 · 16W 14L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 19.9, in your losses 14.0 · 16W 14L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 40, in your losses 16 · 16W 14L