Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
last 60season278 games
What to work on
60 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Aggression
Solo kills / game
1.0 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Deaths / min
0.14 vs 0.20
88 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Epic monsters / game
3.4 vs 2.8
79 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Time spent dead
8% vs 10%
78 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 69 of 100, built on 1.55 vision score a minute and 3.3 control wards a game. Aggression trails at 40, with 0.18 kills a minute.
Among junglers
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.
This season, in your wins 14%, in your losses 7% · 138W 140L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
This season, in your wins 0.6, in your losses 0.6 · 138W 140L