Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
66
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
last 60season123 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.7 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.24 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
CS / min
8.0 vs 6.9
93 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Objective damage / min
1129 vs 930
77 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Deaths / min
0.16 vs 0.20
75 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 71 of 100, built on 7.9 CS a minute and 15.8 CS at 10 min. Aggression trails at 31, with 0.7 solo kills a game.
Among junglers
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
This season, in your wins 1.1, in your losses 0.6 · 54W 69L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
This season, in your wins 0.30, in your losses 0.20 · 54W 69L