Playstyle radar
22 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
22 gamesFarmingStart here
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
59.2 vs 68.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Kills / min
0.26 vs 0.19
80 of 100 against top laners, and it matters: the better half of Emerald top laners wins 62% of games, the other half 36%.
Solo kills / game
3.9 vs 2.5
82 of 100 against top laners, and it matters: the better half of Emerald top laners wins 60% of games, the other half 41%.
Damage / min
969 vs 807
82 of 100 against top laners, and it matters: the better half of Emerald top laners wins 58% of games, the other half 40%.
Identity
Playmaker
In on every kill the team takes.
Among top laners, aggression leads at 67 of 100, built on 48% kill participation and 0.28 kills a minute. Farming trails at 26, with 6.0 CS a minute.
Among top laners
Emerald top laners with above-median CS a minute win 56% of games; below it, 42%.
In your wins 6.4, in your losses 5.5 · 12W 10L
Emerald top laners with above-median CS at 10 min win 53% of games; below it, 45%.
In your wins 60.3, in your losses 52.3 · 12W 10L
Emerald top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.21, in your losses 0.27 · 12W 10L