Playstyle
53 games
Playstyle radar
53 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
40
of 100
Damage
Damage per minute and share of the duo's damage
49
of 100
Frontline
Damage soaked and mitigated for the duo
78
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
73
of 100
Mechanics
Skillshots landed and dodged
41
of 100
What to work on
53 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.4 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Utility
Ally heal + shield / min
29 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
29 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage mitigated / min
4098 vs 2642
81 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Immobilizations / game
51.6 vs 33.6
76 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Damage taken share
13% vs 11%
75 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 78 of 100, built on 4098 damage mitigated a minute and 13% damage taken share. Utility trails at 35, with 29 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.5, in your losses 0.4 · 27W 26L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 34, in your losses 23 · 27W 26L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 34, in your losses 23 · 27W 26L