Playstyle radar
24 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
20
of 100
What to work on
24 gamesSurvivabilityStart here
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.7 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
1094 vs 862
99 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 63% of games, the other half 41%.
Solo kills / game
4.2 vs 1.9
100 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 61% of games, the other half 43%.
Objective damage / min
462 vs 325
85 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 75% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 68 of 100, built on 26% team damage share and 958 damage a minute. Survivability trails at 18, with 16% time spent dead.
Among mid laners
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
In your wins 14%, in your losses 17% · 10W 14L
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
In your wins 0.24, in your losses 0.34 · 10W 14L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
In your wins 7.1, in your losses 5.6 · 10W 14L