Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
last 60season400 games
What to work on
60 gamesFarmingStart here
Gold / min
455 vs 468 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Control wards / game
1.0 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Epic monsters / game
3.2 vs 2.8
76 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 65 of 100, built on 0.17 deaths a minute and 9% time spent dead. Farming trails at 38, with 16.5 CS at 10 min.
Among junglers
Master+ junglers with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 452, in your losses 398 · 187W 213L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 1.4, in your losses 1.4 · 187W 213L