Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
71
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
last 60season347 games
What to work on
60 gamesObjectivesStart here
Objective damage / min
781 vs 928 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
3.0 vs 3.5 typical
Push for plates after a won trade instead of resetting.
Strengths
Solo kills / game
2.8 vs 1.9
77 of 100 against Master+ Briar players, and it matters: the better half of Briar junglers wins 60% of games, the other half 46%.
Vision score / min
1.06 vs 0.81
82 of 100 against Master+ Briar players, and it matters: the better half of Briar junglers wins 55% of games, the other half 46%.
First blood rate
19% vs 11%
71 of 100 against Master+ Briar players, and it matters: the better half of Briar junglers wins 57% of games, the other half 50%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among junglers, aggression leads at 68 of 100, built on 20% first blood rate and 2.1 solo kills a game. Objectives trails at 45, with 780 objective damage a minute.
Among junglers
Briar junglers with above-median objective damage a minute win 80% of games; below it, 22%.
This season, in your wins 1173, in your losses 501 · 162W 179L
Briar junglers with above-median turret plates a game win 75% of games; below it, 28%.
This season, in your wins 6.2, in your losses 1.5 · 165W 182L