Playstyle radar
36 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
20
of 100
Damage
Damage per minute and share of the team's damage
23
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
36 gamesDamageStart here
Damage / min
701 vs 807 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.14 vs 0.19 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
384 vs 412 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 53 of 100, built on 0.21 deaths a minute and 11% time spent dead. Damage trails at 22, with 18% team damage share.
Among top laners
Emerald top laners with above-median damage a minute win 58% of games; below it, 40%.
In your wins 723, in your losses 665 · 23W 13L
Emerald top laners with above-median kills a minute win 62% of games; below it, 36%.
In your wins 0.17, in your losses 0.09 · 23W 13L
Emerald top laners with above-median gold a minute win 67% of games; below it, 31%.
In your wins 410, in your losses 334 · 23W 13L