Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
74
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
last 60season168 games
What to work on
60 gamesVisionStart here
Vision score / min
0.88 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Damage / min
885 vs 720
86 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Epic monsters / game
3.2 vs 2.8
77 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Deaths / min
0.17 vs 0.20
73 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 73 of 100, built on 893 damage a minute and 23% team damage share. Vision trails at 43, with 3.0 wards cleared a game.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 1.13, in your losses 1.08 · 95W 73L