Playstyle radar
10 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
14
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
9
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.6 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.8 vs 1.0
99 of 100 against Naafiri players, and it matters: the better half of Naafiri mid laners wins 74% of games, the other half 40%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, vision leads at 55 of 100, built on 4.3 wards cleared a game and 0.86 vision score a minute. Survivability trails at 8, with 0.29 deaths a minute.
Among mid laners
Naafiri mid laners with fewer deaths a minute than the median win 69% of games; with more, 30%.
Naafiri mid laners with less time spent dead than the median win 66% of games; with more, 33%.
Naafiri mid laners with above-median CS a minute win 56% of games; below it, 43%.