Playstyle radar
20 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
20 gamesFarmingStart here
CS at 10 min
58.5 vs 64.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
7.4 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Deaths / min
0.18 vs 0.23
81 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Time spent dead
9% vs 10%
72 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 76 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 32, with 0.1 control wards a game.
Among bot laners
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.