Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
last 60season213 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
2.2 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
889 vs 967 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Gold / min
495 vs 468
70 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Solo kills / game
2.1 vs 1.1
88 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 58 of 100, built on 714 damage a minute and 19% team damage share. Survivability trails at 40, with 11% time spent dead.
Among junglers
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
This season, in your wins 2.4, in your losses 0.8 · 113W 100L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.9, in your losses 6.0 · 113W 100L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
This season, in your wins 770, in your losses 351 · 107W 96L