Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
78
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
15 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.2 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Turret plates / game
10.7 vs 8.4
76 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 77% of games, the other half 26%.
Vision score / min
1.05 vs 0.74
98 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
Control wards / game
4.1 vs 0.7
100 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 52% of games, the other half 47%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 76 of 100, built on 4.3 control wards a game and 1.15 vision score a minute. Farming trails at 37, with 5.9 CS a minute.
Among mid laners
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.