Playstyle radar
40 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
40 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Udyr players. The strengths below are where the margin is widest.
Strengths
Turret plates / game
8.9 vs 5.3
96 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 77% of games, the other half 27%.
Epic monsters / game
3.8 vs 3.1
75 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 83% of games, the other half 27%.
Damage / min
758 vs 652
73 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 60% of games, the other half 41%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 82 of 100, built on 3.3 epic monsters a game and 7.7 turret plates a game. Damage trails at 57, with 20% team damage share. For a Udyr player that is the expected shape: against other Udyr players, damage sits above the median.
Among junglers