Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
14
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
last 60season93 games
What to work on
60 gamesFarmingStart here
CS / min
5.9 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
373 vs 427 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
738 vs 857 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Time spent dead
9% vs 11%
73 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 63% of games, the other half 33%.
Vision score / min
0.90 vs 0.72
78 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 52% of games, the other half 44%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 65 of 100, built on 9% time spent dead and 0.19 deaths a minute. Farming trails at 14, with 53.0 CS at 10 min.
Among mid laners
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
This season, in your wins 5.7, in your losses 5.6 · 47W 46L
Diamond mid laners with above-median gold a minute win 66% of games; below it, 29%.
This season, in your wins 400, in your losses 354 · 47W 46L
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
This season, in your wins 716, in your losses 714 · 47W 46L