Playstyle
15 games
Playstyle radar
15 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
75
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
15 gamesSurvivabilityStart here
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.22 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
First blood rate
0% vs 12% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Gold / min
454 vs 404
84 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
Solo kills / game
3.9 vs 2.4
82 of 100 against top laners, and it matters: the better half of Platinum top laners wins 60% of games, the other half 41%.
Damage / min
974 vs 792
84 of 100 against top laners, and it matters: the better half of Platinum top laners wins 59% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 74 of 100, built on 938 damage a minute and 26% team damage share. Vision trails at 36, with 0.67 vision score a minute.
Among top laners
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum top laners with above-median first blood rate win 57% of games; below it, 49%.