Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
last 60season105 games
What to work on
60 gamesObjectivesStart here
Turret plates / game
2.3 vs 4.1 typical
Push for plates after a won trade instead of resetting.
Aggression
Solo kills / game
1.2 vs 1.6 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Objective damage / min
779 vs 873 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Wards cleared / game
4.3 vs 3.1
71 of 100 against Master+ Kayn players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 59 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 33, with 0.1 control wards a game.
Among junglers
Kayn junglers with above-median turret plates a game win 74% of games; below it, 25%.
This season, in your wins 5.8, in your losses 2.4 · 59W 46L
Kayn junglers with above-median solo kills a game win 59% of games; below it, 43%.
This season, in your wins 1.2, in your losses 0.7 · 59W 46L
Kayn junglers with above-median objective damage a minute win 79% of games; below it, 20%.
This season, in your wins 1116, in your losses 487 · 58W 44L