Playstyle
23 games
Playstyle radar
23 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
72
of 100
Damage
Damage per minute and share of the team's damage
82
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
97
of 100
What to work on
23 gamesVisionStart here
Wards cleared / game
1.9 vs 3.6 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Deaths / min
0.14 vs 0.23
100 of 100 against Yunara players, and it matters: the better half of Yunara bot laners wins 71% of games, the other half 30%.
Time spent dead
7% vs 10%
95 of 100 against Yunara players, and it matters: the better half of Yunara bot laners wins 67% of games, the other half 34%.
Damage / min
1111 vs 915
79 of 100 against Yunara players, and it matters: the better half of Yunara bot laners wins 67% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 98 of 100, built on 0.14 deaths a minute and 6% time spent dead. Vision trails at 25, with 2.1 wards cleared a game.
Among bot laners
Yunara bot laners with above-median wards cleared a game win 57% of games; below it, 46%.
Yunara bot laners with above-median control wards a game win 57% of games; below it, 48%.