Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
20
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
last 60season143 games
What to work on
60 gamesObjectivesStart here
Objective damage / min
255 vs 325 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
6.8 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
407 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 58 of 100, built on 0.19 deaths a minute and 10% time spent dead. Vision trails at 21, with 0.68 vision score a minute.
Among mid laners
Master+ mid laners with above-median objective damage a minute win 75% of games; below it, 29%.
This season, in your wins 488, in your losses 193 · 69W 65L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.8, in your losses 6.1 · 72W 71L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 451, in your losses 374 · 72W 71L