Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
What to work on
12 gamesFarmingStart here
CS / min
7.1 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
Gold / min
452 vs 486 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
2.4 vs 1.4
98 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
CS at 10 min
68.1 vs 64.1
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
First blood rate
25% vs 13%
77 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 56% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 52 of 100, built on 51% kill participation and 1.6 solo kills a game. Survivability trails at 26, with 13% time spent dead.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with above-median gold a minute win 70% of games; below it, 28%.