Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
last 60season400 games
What to work on
60 gamesFarmingStart here
CS / min
6.6 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
805 vs 862 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
278 vs 325 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Vision score / min
0.97 vs 0.73
88 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 48%.
Control wards / game
3.6 vs 0.6
100 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 55% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 83 of 100, built on 4.1 control wards a game and 1.17 vision score a minute. Farming trails at 28, with 6.2 CS a minute.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 5.9, in your losses 5.9 · 217W 183L
Master+ mid laners with above-median damage a minute win 63% of games; below it, 41%.
This season, in your wins 780, in your losses 715 · 217W 183L
Master+ mid laners with above-median objective damage a minute win 75% of games; below it, 29%.
This season, in your wins 375, in your losses 177 · 217W 183L