Playstyle radar
34 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
90
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
72
of 100
What to work on
34 gamesFarmingStart here
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
397 vs 413 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Deaths / min
0.15 vs 0.22
89 of 100 against top laners, and it matters: the better half of Diamond top laners wins 65% of games, the other half 30%.
Time spent dead
9% vs 12%
77 of 100 against top laners, and it matters: the better half of Diamond top laners wins 62% of games, the other half 33%.
Vision score / min
1.09 vs 0.79
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 51% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 92 of 100, built on 3.8 control wards a game and 1.32 vision score a minute. Damage trails at 39, with 19% team damage share.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 7.3, in your losses 5.3 · 14W 20L
Diamond top laners with above-median gold a minute win 66% of games; below it, 30%.
In your wins 448, in your losses 340 · 14W 20L