Playstyle radar
60 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
last 60season111 games
What to work on
60 gamesAggressionStart here
Kills / min
0.18 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
443 vs 486 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 62 of 100, built on 0.20 deaths a minute and 9% time spent dead. Aggression trails at 30, with 0.4 solo kills a game.
Among bot laners
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.
This season, in your wins 0.19, in your losses 0.10 · 59W 52L
Emerald bot laners with above-median gold a minute win 70% of games; below it, 28%.
This season, in your wins 419, in your losses 354 · 59W 52L
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.
This season, in your wins 0.4, in your losses 0.2 · 59W 52L