Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season170 games
What to work on
60 gamesFarmingStart here
Gold / min
394 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Farming
CS / min
6.7 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
788 vs 862 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Control wards / game
2.4 vs 0.6
82 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 55% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 54 of 100, built on 3.0 control wards a game and 0.88 vision score a minute. Farming trails at 31, with 6.4 CS a minute.
Among mid laners
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 453, in your losses 387 · 94W 76L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.4, in your losses 6.1 · 94W 76L
Master+ mid laners with above-median damage a minute win 63% of games; below it, 41%.
This season, in your wins 831, in your losses 705 · 94W 76L