Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
last 60season249 games
What to work on
60 gamesVisionStart here
Vision score / min
0.83 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Objective damage / min
869 vs 967 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
2.5 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Kills / min
0.32 vs 0.28
71 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Solo kills / game
1.8 vs 1.1
76 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, farming leads at 57 of 100, built on 7.3 CS a minute and 470 gold a minute. Vision trails at 34, with 0.85 vision score a minute.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.96, in your losses 0.94 · 125W 124L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
This season, in your wins 1090, in your losses 479 · 125W 124L
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
This season, in your wins 3.2, in your losses 1.1 · 125W 124L