Playstyle
46 games
Playstyle radar
46 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
47
of 100
Frontline
Damage soaked and mitigated for the duo
77
of 100
Utility
Healing and shielding for the duo
22
of 100
Control
Crowd control uptime and immobilizations
81
of 100
Mechanics
Skillshots landed and dodged
36
of 100
What to work on
46 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.9 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Utility
Ally heal + shield / min
11 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
11 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage mitigated / min
3686 vs 2642
73 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
3.3 vs 2.1
86 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
51.9 vs 33.6
76 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 81 of 100, built on 3.3 CC seconds a minute and 51.9 immobilizations a game. Utility trails at 22, with 11 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.6, in your losses 2.4 · 20W 26L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 12, in your losses 10 · 20W 26L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 12, in your losses 10 · 20W 26L