Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
Gold / min
411 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 63 of 100, built on 0.18 deaths a minute and 10% time spent dead. Aggression trails at 28, with 0.19 kills a minute.
Among junglers
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
This season, in your wins 7.1, in your losses 6.5 · 36W 45L
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
This season, in your wins 8%, in your losses 11% · 36W 45L
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.
This season, in your wins 453, in your losses 393 · 36W 45L