Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
last 60season400 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.5 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Turret plates / game
11.6 vs 9.3
87 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 83% of games, the other half 26%.
Gold / min
532 vs 497
76 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Wards cleared / game
4.2 vs 3.1
72 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 57% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, farming leads at 62 of 100, built on 492 gold a minute and 61.5 CS at 10 min. Aggression trails at 41, with 0.5 solo kills a game.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
This season, in your wins 0.8, in your losses 0.7 · 193W 207L