Playstyle
30 games
Playstyle radar
30 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
30 gamesFarmingStart here
CS / min
6.6 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.56 vs 0.80 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS at 10 min
63.9 vs 71.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Solo kills / game
4.4 vs 2.2
100 of 100 against top laners, and it matters: the better half of Master+ top laners wins 63% of games, the other half 45%.
Kills / min
0.28 vs 0.20
90 of 100 against top laners, and it matters: the better half of Master+ top laners wins 66% of games, the other half 39%.
Team damage share
26% vs 22%
86 of 100 against top laners. Keep it; it is part of how the games get won.
Identity
Playmaker
In on every kill the team takes.
Among top laners, aggression leads at 67 of 100, built on 47% kill participation and 3.9 solo kills a game. Vision trails at 23, with 0.57 vision score a minute.
Among top laners
Master+ top laners with above-median CS a minute win 60% of games; below it, 45%.
In your wins 6.8, in your losses 6.4 · 13W 17L
Master+ top laners with above-median vision score a minute win 55% of games; below it, 49%.
In your wins 0.55, in your losses 0.58 · 13W 17L
Master+ top laners with above-median CS at 10 min win 56% of games; below it, 48%.
In your wins 62.5, in your losses 56.7 · 13W 17L