Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Turret plates / game
3.5 vs 4.4 typical
Push for plates after a won trade instead of resetting.
Strengths
CS / min
7.9 vs 7.1
83 of 100 against junglers, and it matters: the better half of Master+ junglers wins 70% of games, the other half 34%.
Kills / min
0.34 vs 0.28
79 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Solo kills / game
2.4 vs 1.1
100 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 65 of 100, built on 7.5 CS a minute and 483 gold a minute. Objectives trails at 39, with 4.2 turret plates a game.
Among junglers
Master+ junglers with above-median turret plates a game win 79% of games; below it, 28%.
This season, in your wins 7.5, in your losses 3.3 · 208W 192L