Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
last 60season360 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.24 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Epic monsters / game
1.8 vs 1.4
76 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Control wards / game
2.0 vs 0.4
85 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 57% of games, the other half 49%.
Vision score / min
0.82 vs 0.69
70 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 56% of games, the other half 49%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 69 of 100, built on 2.4 control wards a game and 0.91 vision score a minute. Aggression trails at 35, with 0.3 solo kills a game.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
This season, in your wins 0.7, in your losses 0.5 · 195W 165L
Master+ bot laners with above-median kills a minute win 70% of games; below it, 34%.
This season, in your wins 0.32, in your losses 0.17 · 195W 165L