Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
56
of 100
Damage
Damage per minute and share of the duo's damage
49
of 100
Frontline
Damage soaked and mitigated for the duo
59
of 100
Utility
Healing and shielding for the duo
47
of 100
Control
Crowd control uptime and immobilizations
24
of 100
Mechanics
Skillshots landed and dodged
42
of 100
last 60season100 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.2 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Mechanics
Skillshots dodged / min
2.9 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
25.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, frontline leads at 59 of 100, built on 3113 damage mitigated a minute and 12% damage taken share. Control trails at 24, with 1.2 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.9, in your losses 1.2 · 56W 44L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
This season, in your wins 4.1, in your losses 2.5 · 56W 44L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 34.6, in your losses 27.1 · 56W 44L