Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
50
of 100
Frontline
Damage soaked and mitigated for the duo
44
of 100
Utility
Healing and shielding for the duo
75
of 100
Control
Crowd control uptime and immobilizations
49
of 100
Mechanics
Skillshots landed and dodged
69
of 100
last 60season168 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Skillshots dodged / min
5.2 vs 3.5
77 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Ally heal + shield / min
188 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
188 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 75 of 100, built on 188 ally heal + shield a minute and 188 heals + shields a minute. Frontline trails at 44, with 10% damage taken share.
Among Arena players