Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
last 60season103 games
What to work on
60 gamesFarmingStart here
CS / min
6.4 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Vision score / min
0.89 vs 0.73
76 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 48%.
Wards cleared / game
3.3 vs 2.1
80 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 50%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 67 of 100, built on 1.12 vision score a minute and 3.5 wards cleared a game. Farming trails at 26, with 6.0 CS a minute.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.0, in your losses 6.0 · 46W 57L
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.22, in your losses 0.28 · 46W 57L
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 11%, in your losses 14% · 46W 57L