Playstyle radar
21 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
21 gamesObjectivesStart here
Turret plates / game
5.8 vs 8.1 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
218 vs 286 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
836 vs 941 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Time spent dead
6% vs 10%
92 of 100 against Diamond Hwei players, and it matters: the better half of Hwei mid laners wins 66% of games, the other half 36%.
Deaths / min
0.12 vs 0.19
89 of 100 against Diamond Hwei players, and it matters: the better half of Hwei mid laners wins 69% of games, the other half 32%.
Kill participation
54% vs 45%
92 of 100 against Diamond Hwei players, and it matters: the better half of Hwei mid laners wins 55% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 73 of 100, built on 8% time spent dead and 0.17 deaths a minute. Aggression trails at 34, with 0% first blood rate.
Among mid laners
Hwei mid laners with above-median turret plates a game win 81% of games; below it, 24%.
In your wins 10.8, in your losses 2.3 · 10W 11L
Hwei mid laners with above-median objective damage a minute win 77% of games; below it, 24%.
In your wins 428, in your losses 138 · 10W 11L
Hwei mid laners with above-median damage a minute win 59% of games; below it, 43%.
In your wins 870, in your losses 646 · 10W 11L