Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
last 60season301 games
What to work on
60 gamesFarmingStart here
CS / min
6.7 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
0.6 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS at 10 min
68.7 vs 76.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
First blood rate
20% vs 9%
86 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 60% of games, the other half 51%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 60 of 100, built on 0.19 deaths a minute and 10% time spent dead. Farming trails at 25, with 62.7 CS at 10 min.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.6, in your losses 6.3 · 159W 142L
Master+ mid laners with above-median epic monsters a game win 79% of games; below it, 44%.
This season, in your wins 1.0, in your losses 0.4 · 159W 142L
Master+ mid laners with above-median CS at 10 min win 56% of games; below it, 48%.
This season, in your wins 63.0, in your losses 57.6 · 159W 142L