Playstyle radar
14 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
84
of 100
Farming
CS pace, gold income and early-lane farm
77
of 100
Vision
Vision score, control wards and ward clears
63
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
14 gamesAggressionStart here
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Epic monsters / game
1.3 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Damage / min
1086 vs 851
88 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Gold / min
537 vs 486
83 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 70% of games, the other half 28%.
CS / min
8.7 vs 7.7
97 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 85 of 100, built on 29% team damage share and 1023 damage a minute. Aggression trails at 55, with 0.4 solo kills a game.
Among bot laners
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.