Playstyle radar
26 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
26 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Objectives
Epic monsters / game
1.3 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
CS at 10 min
67.9 vs 64.1
72 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
Vision score / min
0.85 vs 0.65
81 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 52% of games, the other half 46%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile for a Marksman player among bot laners: farming peaks at 60 while objectives sits at 46, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among bot laners
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.17, in your losses 0.29 · 12W 14L
Emerald bot laners with above-median control wards a game win 52% of games; below it, 47%.
In your wins 0.1, in your losses 0.1 · 12W 14L
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
In your wins 2.0, in your losses 0.6 · 12W 14L