Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
last 60season161 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
2.5 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
1.05 vs 1.15 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Time spent dead
7% vs 9%
80 of 100 against Master+ Lee Sin players, and it matters: the better half of Lee Sin junglers wins 72% of games, the other half 27%.
Deaths / min
0.15 vs 0.19
78 of 100 against Master+ Lee Sin players, and it matters: the better half of Lee Sin junglers wins 74% of games, the other half 24%.
Kills / min
0.35 vs 0.29
74 of 100 against Master+ Lee Sin players, and it matters: the better half of Lee Sin junglers wins 65% of games, the other half 33%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 83 of 100, built on 7% time spent dead and 0.15 deaths a minute. Farming trails at 37, with 10.8 CS at 10 min. For a Lee Sin player that is the expected shape: against other Lee Sin players, farming sits near the median.
Among junglers
Lee Sin junglers with above-median epic monsters a game win 81% of games; below it, 31%.
This season, in your wins 3.4, in your losses 1.9 · 86W 75L
Lee Sin junglers with above-median vision score a minute win 54% of games; below it, 44%.
This season, in your wins 1.08, in your losses 1.08 · 86W 75L