Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
70
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
87
of 100
What to work on
60 gamesAggressionStart here
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Deaths / min
0.15 vs 0.22
97 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 72% of games, the other half 33%.
Time spent dead
7% vs 10%
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Epic monsters / game
1.9 vs 1.4
84 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 87 of 100, built on 0.15 deaths a minute and 7% time spent dead. Vision trails at 45, with 0.1 control wards a game.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
This season, in your wins 0.5, in your losses 0.4 · 43W 36L
Master+ bot laners with above-median control wards a game win 57% of games; below it, 49%.
This season, in your wins 0.0, in your losses 0.2 · 43W 36L