Playstyle radar
57 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
57 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
1011 vs 851
79 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 60% of games, the other half 39%.
Solo kills / game
3.4 vs 2.1
77 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 61% of games, the other half 42%.
Epic monsters / game
1.3 vs 0.9
70 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 76% of games, the other half 39%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 84 of 100, built on 29% team damage share and 994 damage a minute. Survivability trails at 33, with 13% time spent dead.
Among mid laners
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.19, in your losses 0.30 · 23W 34L
Emerald mid laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 10%, in your losses 15% · 23W 34L
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
In your wins 6.3, in your losses 6.1 · 23W 34L