Playstyle
27 games
Playstyle radar
27 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 94 of 100, built on 29% team damage share and 1024 damage a minute. Survivability trails at 52, with 12% time spent dead. For a Urgot player that is the expected shape: against other Urgot players, survivability sits near the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
85
of 100
Damage
Damage per minute and share of the team's damage
94
of 100
Farming
CS pace, gold income and early-lane farm
70
of 100
Vision
Vision score, control wards and ward clears
64
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100