Playstyle radar
25 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
80
of 100
Frontline
Damage soaked and mitigated for the duo
22
of 100
Utility
Healing and shielding for the duo
55
of 100
Control
Crowd control uptime and immobilizations
66
of 100
Mechanics
Skillshots landed and dodged
62
of 100
What to work on
25 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1913 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
1994 vs 1552
78 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
83 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
49.6 vs 33.6
73 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 80 of 100, built on 14% team damage share and 1994 damage a minute. Frontline trails at 22, with 9% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2603, in your losses 1166 · 13W 12L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 9%, in your losses 9% · 13W 12L